New vegas perk list
Here is a list of perks in Fallout: New Vegas:
Perk Categories
- Combat Perks: Improve your combat abilities, such as damage output, accuracy, and critical hits.
- Defense Perks: Enhance your ability to withstand damage, including increased health, resistance to certain types of damage, and improved armor.
- Stealth Perks: Improve your ability to move undetected, sneak past enemies, and pick locks.
- Exploration Perks: Enhance your ability to explore the wasteland, including increased carrying capacity, improved navigation, and enhanced senses.
- Science Perks: Improve your ability to use technology, including increased repair skill, improved hacking, and enhanced science-based abilities.
- Charisma Perks: Improve your ability to interact with NPCs, including increased speech skill, improved persuasion, and enhanced leadership abilities.
Perks
Combat Perks
- Companion: +10% damage to companions.
- Critical Banker: +10% critical hit chance.
- Critical Mass: +20% critical hit damage.
- Demolition Expert: +20% damage to explosives.
- Gunslinger: +10% damage to guns.
- Hardened: +10% damage resistance.
- Infiltrator: +10% sneak attack damage.
- Lone Wanderer: +10% damage to enemies while solo.
- Martial Artist: +10% damage to melee attacks.
- Night Person: +10% damage to enemies at night.
- Ruthless: +10% critical hit damage to enemies below 50% health.
- Scout: +10% damage to enemies while in sneak mode.
- Shotgun Surgeon: +10% damage to shotgun attacks.
- Silent Running: +10% damage to enemies while in power armor.
- Vampire's Thirst: +10% damage to enemies while low on health.
Defense Perks
- Armorer: +10% damage resistance to armor.
- Battle Brew: +10% health regeneration.
- Hard Head: +10% headshot damage resistance.
- Iron Fist: +10% melee attack damage resistance.
- Med-X: +10% poison resistance.
- Rad Resistance: +10% radiation resistance.
- Resilient: +10% damage resistance.
- Sneak Attack: +10% sneak attack damage.
- Toughness: +10% damage resistance.
- Unarmed Combat: +10% unarmed attack damage resistance.
Stealth Perks
- Action Boy/Action Girl: +10% critical hit chance while in sneak mode.
- Infiltrator: +10% sneak attack damage.
- Night Person: +10% damage to enemies at night while in sneak mode.
- Scout: +10% damage to enemies while in sneak mode.
- Silent Running: +10% damage to enemies while in power armor and in sneak mode.
- Sneak Attack: +10% sneak attack damage.
- Stealth Boy: +10% critical hit chance while in sneak mode.
Exploration Perks
- Action Boy/Action Girl: +10% critical hit chance while in sneak mode.
- Caravan: +10% carrying capacity.
- Explorer: +10% navigation skill.
- Hard to Kill: +10% health regeneration.
- Scout: +10% damage to enemies while in sneak mode.
- Survivalist: +10% food and water regeneration.
- Toughness: +10% damage resistance.
Science Perks
- Action Boy/Action Girl: +10% critical hit chance while in sneak mode.
- Demolition Expert: +20% damage to explosives.
- Gunslinger: +10% damage to guns.
- Hardened: +10% damage resistance.
- Infiltrator: +10% sneak attack damage.
- Martial Artist: +10% damage to melee attacks.
- Repair: +10% repair skill.
- Science!: +10% science-based abilities.
- Scout: +10% damage to enemies while in sneak mode.
- Tinkerer: +10% repair skill.
Charisma Perks
- Barter: +10% barter skill.
- Charisma: +10% charisma-based abilities.
- Companion: +10% damage to companions.
- Inspirational Leader: +10% damage to enemies while leading a group.
- Linguist: +10% language skill.
- Persuader: +10% persuasion skill.
- Scout: +10% damage to enemies while in sneak mode.
- Speech: +10% speech skill.
Note: Some perks have multiple effects, and some effects may be dependent on other perks or skills.