New vam thread connection
A new VAM (Virtual Audio Mixer) thread connection!
To establish a new VAM thread connection, you'll need to follow these steps:
- Create a new VAM instance: You can do this by calling the
VAM_Create
function, which returns a pointer to aVAM
structure. - Initialize the VAM: Call the
VAM_Init
function to initialize the VAM instance. This function takes a pointer to aVAM_CONFIG
structure, which contains settings for the VAM. - Create a new thread: Create a new thread using your preferred threading library (e.g.,
CreateThread
on Windows orpthread_create
on Linux). - Pass the VAM instance to the thread: Pass the
VAM
pointer to the new thread using a thread-local storage mechanism (e.g.,TlsAlloc
on Windows orpthread_setspecific
on Linux). - Start the thread: Start the new thread using the
CreateThread
orpthread_create
function. - Connect the thread to the VAM: In the new thread, call the
VAM_Connect
function to connect the thread to the VAM instance. This function takes a pointer to theVAM
structure and returns aVAM_THREAD
handle.
Here's some sample code to illustrate these steps:
#include <vam.h>
#include <windows.h>
// VAM configuration structure
VAM_CONFIG vam_config = {
.sample_rate = 44100,
.buffer_size = 1024,
.num_channels = 2
};
// Thread function
DWORD WINAPI thread_func(LPVOID lpParameter) {
VAM* vam = (VAM*)lpParameter;
VAM_THREAD thread = VAM_Connect(vam);
// Process audio data in the thread
return 0;
}
int main() {
// Create a new VAM instance
VAM* vam = VAM_Create();
if (!vam) {
return 1;
}
// Initialize the VAM
VAM_Init(vam, &vam_config);
// Create a new thread
HANDLE hThread = CreateThread(NULL, 0, thread_func, vam, 0, NULL);
if (hThread == NULL) {
return 1;
}
// Wait for the thread to finish
WaitForSingleObject(hThread, INFINITE);
CloseHandle(hThread);
// Clean up
VAM_Destroy(vam);
return 0;
}
Note that this is just a basic example, and you'll likely need to add error handling and other features depending on your specific use case.