New samurai game
A new Samurai game, you say? That sounds like an exciting project! Here's a rough outline to get us started:
Title: "Way of the Ronin"
Setting: Feudal Japan, during the Edo period (1603-1868)
Story: You play as a Ronin, a masterless Samurai, who has lost his lord and is seeking redemption. Your character has a troubled past, and your journey is to uncover the truth behind your lord's death and find a new purpose in life.
Gameplay:
- Combat: Turn-based combat with a focus on strategy and timing. You'll use your Samurai skills, such as sword fighting, archery, and hand-to-hand combat, to defeat enemies.
- Exploration: Explore feudal Japan, visiting towns, villages, and temples to gather information, complete quests, and uncover hidden secrets.
- Character Progression: As you progress through the game, you'll earn experience points to upgrade your character's skills, abilities, and equipment.
- Morality System: Your choices will affect your character's reputation and relationships with other characters. You'll need to balance your honor and loyalty with your own desires and motivations.
Features:
- Day/Night Cycle: The game will feature a dynamic day/night cycle, with different enemies, quests, and challenges at different times of day.
- Weather System: Weather will affect gameplay, with rain and snow slowing down combat and making exploration more challenging.
- NPCs: Non-playable characters will have their own stories, motivations, and agendas, adding depth to the game's world and story.
- Mini-Games: Engage in mini-games, such as tea ceremonies, sumo wrestling, and Kabuki performances, to earn rewards and experience.
Art style:
- Watercolor-inspired visuals: The game will feature a beautiful, watercolor-inspired art style, with vibrant colors and intricate details.
- Dynamic lighting: The game will use dynamic lighting to create a sense of atmosphere and immersion.
Target audience:
- Core gamers: The game is designed for core gamers who enjoy strategy, exploration, and RPG elements.
- Fans of Japanese culture: The game will appeal to fans of Japanese culture, history, and aesthetics.
Platforms:
- PC (Steam): The game will be released on PC (Steam) first, with potential releases on consoles and mobile devices later.
This is just a starting point, and we can refine the concept further based on your feedback and ideas. What do you think?